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October 03, 2021 Balance Patch
Heal!S2
Cooldown Changed
3 turns → 4 turns
Increased cooldown time by 1 turn (3 turns 4 turns)
October 29, 2019 Balance Patch
Heal!S2
Skill Fixed
Fixed an issue of the HP recovery amount not being calculated properly when the monster uses the skill on itself
August 30, 2018 Balance Patch
Attack!S1
Skill Change
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Remove! Heal!S3
Effect added
[Effect added] Grants immunity on the allies who had no harmful effects for 2 turns.
Remove! Heal!S3
Skill Fixed
Monster will use the skill even in good HP condition (Similar Als: Fiery Dance, Predator's Cry, Amuse and others)
March 31, 2016 Balance Patch
Heal!S2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
January 28, 2016 Balance Patch
Remove! Heal!S3
Effect added
[Effect added] The skill will now remove 2 harmful effects on all allies instead of 1.
September 27, 2014 Balance Patch
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change
20% → 30%
Attack gauge increases by 20% 30%
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